Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
2833
?
6633
?
6298
?
18230
?
12503
?
22563
?
8086
?
11871
?
11354
?
6457
Total damage to objectives
0
7487
489
2829
1714
18373
29744
17567
6472
8505
Total damage to buildings
0
0
331
2249
526
14411
527
6398
5747
6410
Total damage shielded
0
257
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
370
0

Abilities usage

in numbers

Dancing Grenade (Q)

48xpressed

Deadly Flourish (W)

30xpressed

Captive Audience (E)

38xpressed

Curtain Call (R)

17xpressed

?

Jhin

Toughest Matchups

These champions counter Aatrox
?
Veigar
53.4%
313 Matches
?
Yasuo
53.1%
307 Matches
?
Xayah
53.0%
1034 Matches
?
Lux
52.3%
266 Matches
?
Nilah
51.7%
631 Matches
?
MissFortune
51.2%
4364 Matches
?
Vayne
51.2%
2209 Matches
?
Swain
50.9%
322 Matches
?
Kaisa
50.8%
4669 Matches
?
Brand
50.4%
278 Matches

Skill path

Most popular ability leveling order
?
P
Whisper
?
Q
Dancing Grenade
1
4
5
7
9
?
W
Deadly Flourish
2
8
10
12
13
?
E
Captive Audience
3
14
15
17
18
?
R
Curtain Call
6
11
16

Summoner spell

Most popular spells
?
?
50.6% WR(45396 Matches)
?
?
49.6% WR(4142 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.53% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Jhin
?
Kai'Sa
3.33KDA4.00
0.45%Kill Participation1.00%
13Vision Score22
11,354Damage Dealt18,230
3Max CS Advantage95
65CS in First 10 Minutes80

Minions have varying gold values depending on their type, and the CS gap results in an approximate 288 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead3
Blue39,148G
Difference+7,291G
Red46,439G
?
4,238G
?
7,866G
?
7,504G
?
13,239G
?
6,301G
8,182G
645G
2,671G
4,224G
17G
12,420G
?
8,511G
?
10,175G
?
9,015G
?
6,318G
?